
a flock, a shepherd, a turn
A downloadable game
a flock, a shepherd, a turn is a miniature story game for any number of players, designed to maximize for strange flocks, curious shepherds, and big dramatic shifts.
This might be a fun way to run a quick world- or character-creation session, or simply played standalone.
a flock, a shepherd, a turn was designed and playtested as an experiment in worldbuilding with a single mechanic. It was written during the summer of 2024 for Worlds In Conversation, a class at SFPC taught by Everest Pipkin. Endless thanks to Everest and my brilliant classmates there for all their generous feedback, inspiration, and encouragement.
B-Side: included is a pdf of Games for Generating Instructions, a fluxus-inspired experiment made during the same class.
| Status | Released |
| Category | Physical game |
| Author | Luscho |

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